Chapter 4: WFC3 Images: Distortion Correction and MultiDrizzle 4.1 WFC3 Geometric Distortion 4.1.1 The UVIS Channel 4.1.2 The IR Channel 4.2 MultiDrizzle: Distortion Correction and Dither Combination 4.2.1 Why drizzle? 4.2.2 Pipeline products 4.2.3 Documentation 4.3 MultiDrizzle Examples 4.3.1 IR MultiDrizzle example MultiDrizzle: pipeline versus offline Getting started: input images and distortion tables Image registration and shift file Key drizzling parameters Inspecting output and iteration